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Sacred
Hill
4 Player Rules
NEW |
A4 |
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Sacred Hill 4 Player rules may be used with any variant of Sacred Hill, whether it be Level 1 or 2, or scoring with kingdoms or knots. So play each variant as before, but modify the rules accordingly. It is played with two pairs; each pair playing in partnership. IMPORTANT: Get used to the 2 player game before jumping into the 4 player game. |
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Sacred
Hill
Level 1 |

8.5" x
11"
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Link
all your ringforts together (if you can) to create a magical landscape
of Celtic knotwork. |
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Sacred
Hill
Level 1 |

A4
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Link
all your ringforts together (if you can) to create a magical landscape
of Celtic knotwork. |
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Der
Heilige Hügel
Spielstufe 1 |

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La
Colline Sacrée
Niveau 1 |

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To
be updated shortly |
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Sacred
Hill
Level 2 |

8.5" x
11"
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Level
2 gets big and bulky! When do you attack your opponent and when do
you leave them alone? Mistiming will cause real problems for you; make
a mistake, and you will pay for it dearly! |
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Sacred
Hill
Level 2 |

A4
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Level
2 gets big and bulky! When do you attack your opponent and when do
you leave them alone? Mistiming will cause real problems for you; make
a mistake, and you will pay for it dearly! |
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Der
Heilige Hügel
Spielstufe 2 |
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La
Colline Sacrée
Niveau 2 |
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To
be updated shortly |
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High
Kings of Tara
Level 1 |

8.5" x
11"
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The
ancient power of the kings. Add many more twists and turns to the game
and take it to another dimension altogether. Kings can capture enemy
ringforts and kings; they can also be immobilised. |
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High
Kings of Tara
Level 1 |

A4
|

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The
ancient power of the kings. Add many more twists and turns to the game
and take it to another dimension altogether. Kings can capture enemy
ringforts and kings; they can also be immobilised. |
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DieHochkönige
von Tara
Spielstufe 1 |
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Les
Souverains de Tara
Niveau 1
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High
Kings of Tara
Level 2 |

8.5" x
11"
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Now
the full power of the ancient kings is revealed! But this only comes
to those who are prepared to sacrifice a king and live close to destruction.
If one more king is captured, you lose, but the rewards are great; you’re
able to sacrifice your own territory for the greater good! |
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High
Kings of Tara
Level 2 |

A4
|
|
Now
the full power of the ancient kings is revealed! But this only comes
to those who are prepared to sacrifice a king and live close to destruction.
If one more king is captured, you lose, but the rewards are great; you’re
able to sacrifice your own territory for the greater good! |
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DieHochkönige
von Tara
Spielstufe 2 |
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Les
Souverains de Tara
Niveau 2 |
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To
be updated shortly |
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Poisoned
Chalice |

8.5" x
11"
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A battle between the unknown
powers of High King Lóegaire
and St. Patrick on the Hill of Tara. Get
your head around this, take control of the enemy and watch them squirm!
|
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Poisoned
Chalice |

A4
|
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A
battle between the unknown
powers of High King Lóegaire and
St. Patrick on the Hill of Tara. Get
your head around this, take control of the enemy and watch them squirm! |
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Der
vergiftete Kelch |
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Le
Calice Empoisonné |
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Stone
of Destiny
NEW
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8.5" x
11"
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The mighty Stone of Destiny set atop the King's Seat
will roar as it accepts the true High King of Tara. In this ultimate
test of skill and nerve, victory rests on a knife-edge as you battle
with your enemy to and fro. Ringforts are won and lost in the blink
of an eye; so be wise in the art of attack and defence; protect them
with your life!
|
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Stone
of Destiny
NEW
|

A4
|
|
The
mighty Stone of Destiny set atop the King's Seat will roar as it accepts
the true High King of Tara. In this ultimate test of skill and nerve,
victory rests on a knife-edge as you battle with your enemy to and
fro. Ringforts are won and lost in the blink of an eye; so be wise
in the art of attack and defence; protect them with your life! |
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  |
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Stone
of Destiny
NEW
|

8.5" x
11"
|
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This enables a player to gain an extra territorial advantage
by setting traps for their enemy. However, there is a price to pay
which reduces your ability to interfere with your enemy’s plans
later on - so watch out! Furthermore, the placing of bridges is more
controlled for both players.
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Stone
of Destiny
NEW
|

A4
|
|
This
enables a player to gain an extra territorial advantage by setting
traps for their enemy. However, there is a price to pay which reduces
your ability to interfere with your enemy’s plans later on -
so watch out! Furthermore, the placing of bridges is more controlled
for both players. |
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Knot
Generation |
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A
few helpful demos to make it a little easier to start scoring with
knots. It may seem daunting to have to trace each kingdom to find out
how many knots they contain, but here are some quick and easy methods
to count the knots without having to trace them all the time. |